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Other bugs fixed in v1.0.2

Filed under: Danger Alliance,Team News — J @ October 13, 2011 at 6:07 am

What do you get when you cross a big release with a low budget indie team? A few bugs that slip through the cracks!

The latest bug that you should be aware of is one the affects Verizon iPhone users and possibly iPhone 4S. If you’re using one of these devices you may see the startup menu as zoomed in and cut off at the top, bottom and sides. You’ll still be able to play the game but it wont look its best.

Luckily, a fix for this bug is also included in the upcoming 1.0.2 release so the menus should go back to normal after the update.

In addition to finding out about these bugs from our fans (thanks guys!) we’ve also been getting praise about the gameplay and graphics which means a great deal to us.  Despite some of the kinks involved with our first big release, everyone has been very supportive and understanding and we’re very grateful!

Keep the comments, suggestions and support coming and we will continue to putting the care and detail into making Danger Alliance even better.

Oh noes!

Filed under: Danger Alliance — J @ October 12, 2011 at 1:21 am

We’re sorry to say, that despite our countless hours of testing, a bug has slipped through!

The “Ruin” battlefield in Danger Alliance: Battles should unlock when “Outpost” is completed, but it’s stuck – real stuck. We’ve managed to jimmy the lock open over here and a quick fix is coming your way in version 1.0.2!

Update: Version 1.0.2 has been tested and verified and uploaded to Apple for approval. We will let you know when it’s live!

Danger Alliance Goes Live!

Filed under: Danger Alliance — J @ October 11, 2011 at 10:58 pm

Danger Alliance: Battles is hitting the stores around the world as the date line catches up with them.

So what are you waiting for? Check out your local App Store now!

Danger Alliance: Battles on the App Store