Since the 1.0.2 patch went live only 14 hours ago, a very helpful person has sent in a report of another device specific issue with Danger Alliance. We’ve heard rumblings of a crash in various posts, but didn’t realise the severity until now. It seems there is a consistent crash after every battle on the iPod Touch 4G.
We sincerely apologise for any inconvenience this has caused our iPod users. This has now become our number one priority and we hope to have the issue resolved shortly. Unfortunately, depending on the crash and the Apple review process, it may be a few days before an update goes live.
Ah, the joys of writing your own engine!
And now for the good news:
Josh has taken all your feedback to heart and discovered a way to put a serious dent in the AI thinking time (upwards of 60% faster!) So, hopefully that’ll be ready to go at the same time as a fix for the aforementioned horrible crash of doom. Fingers crossed!
I just finished a Skype chat with James – the writer of all the funny text bits in DA (who now lives abroad) – and there is some definite progress on the single player campaign and story side of things. Single player is still a long way off, but just letting you know there are wheels turning :)
We’ve also received some great feedback from players in various forums and through our contact form. Keep it coming guys, loads of really great stuff in there.
We hope everyone else is now enjoying the game the way it’s meant to be played!
Cheers guys,
-Alex

DA is a great and potential TBS game, but I just wonder do you guys beta test all iDevices before publish the game or is it iOS 5 problem? I’m actually downloading now while I’m typing this.. Hope the game won’t have problem in my iPhone 3GS iOS 5. :)
Hey,
We actually didn’t test the iPod Touch 4G as thoroughly as we should have. It turns out the reduced memory (half of the iPhone 4) on that device is causing the crash. The iPhone 3GS is working quite well, however as it does not support the “Retina” display and thus uses far less texture memory than the iPod Touch.
Josh is trying his hardest to get the the memory down on the iPod, but it may come to limiting the display to non-retina only to keep the memory low enough. I believe the iPhone release of Final Fantasy Tactics did this, also?
haha the ” very helpful person” was me :))